Nursery Barns
The nursery barn was designed so your foals and calves will grow up into horses and cows that you can only get from the nursery barn. BELTED CALVES CANNOT GO IN.
For foals, the available horses to grow into are:
Black horse
Cream Draft horse
Light Blue pony
Cream mini horse.
For calves, the available cows to grow into are:
Chocolate cow
Holstein Cow
Your foals and calves you put in will not grow up into the same kind of horse or cow.
e.g if you put a pinto foal in the nursery barn, it will not grow into a pinto horse, but into a black horse.
Now, how can you tell which horse/cow it will grow into?
There are certain groups that the foals are grouped into.
Ponies
Normal Horses
Draft horses
Mini horses
The horse a foal turns into depends on the type of foal.
for example
if it is a mini horse foal,
( nightmare foal, cream mini foal, mini black stallion foal, etc. )
It will turn into a cream mini horse.
If it is a normal horse foal,
(Brown foal, pinto foal, asian wild foal, etc.)
It will turn into a Black horse.
If it is a pony foal,
( Disco foal, candycane pony foal, reitpony foal, etc. )
it will grow into a Light Blue pony
If it is a Cream draft foal
(Clydesdale, pecheron, cream draft foal, are the only 3 draft horses at the moment)
l it will grow into a Cream Draft horse.
CALVES
The chocolate cow, and holstein cow can be obtained from growing calves in the nursery barn. But there is some kind of grouping, of which calf will turn into which cow. It's difficult, and almost random. Unlike the horses, there's no grouping. So just try your luck with cows, there's only two anyway! :)
REMEMBER! !!!! !!! !!!
Foals and calves don't ALWAYS grow straight away, so don't expect your new baby to grow up as soon as you put it in :)
—Image © Zynga | |
Information | |
---|---|
Sell for: | 250 coins |
Cost: | 5,000 coins |
Size | 7x9 |
Storage | 20/30/40 |
Harvest in | 1 day |
The Nursery Barn was introduced to FarmVille on April 15th, 2010. The building acts as storage for all calves and foals on a farm. Similar to the Horse Stable, materials will need to be gathered in order to complete the constructions. The following items are required: Bottle, Blanket, Brick, Board, and Nail. Ten of each item is required (totalling fifty items). When starting to build the nursery barn, one bottle will already be inside. The Nursery Barn shares some common building material with other buildings, amely the Brick, Wooden Board and Nail. When a farmer has multiple unfinished buildings that need for instance wooden boards, they may choose which building it will be used in.
When the building is finished, the farmer gets a Grey Foal, though they sometimes have to reload the game in order to see it.
Brick | Wooden Board | Nail | Bottle | Blanket |
---|---|---|---|---|
10 needed | 10 needed | 10 needed | 10 needed | 10 needed |
Expansion
On September 14th, 2010 FarmVille made the nursery barns expandable up to 40. For each expansion of a nursery barn, 10 of each of the 5 types of building materials (for a total of 50 items) are required. The first expansion brings the capacity to 30 animals, and the second expansion brings the total capacity to 40 calves/foals.
2nd Nursery Barn Glitch
A glitch used to exist in the game whereupon a farmer, after completing their first Nursery Barn, could purchase additional Nursery Barns in the Market for 5,000 coins. Zynga confirmed the glitch in their June 14, 2010 podcast, stating that the glitch had been fixed and any extra Nursery Barns owned would be manually removed. On September 27th, 2010, Zynga removed all but the user's first Nursery Barn. Those who had a Nursery Barn deleted were refunded 100 cash. The animals in the second barn were returned to the player's gift box. Any animals after the second barn were deleted.
Purpose
On May 28th, 2010, the Nursery Barn was upgraded, allowing it to transform baby animals into the new animals upon harvest. As a functional building of the game, up to 40 calves or foals can be placed inside the Nursery Barn, allowing them all to be harvested simultane within it. It will eventually enable players to grow their calves and foals into full-grown cows and horses.
Profitability
The primary appeal of the Nursery Barn might not be its profitability. The Chicken Coop, Dairy Farm and Horse Stable all make chickens, cows and horses more profitable by making more room for more crops, animals, and trees. In addition, the Horses in the Horse Stable can be harvested every day instead of every three days, and there is the chance of finding Mystery Eggs, calves, or other bonuses during harvest. The Nursery Barn makes it easier to harvest coins from calves and foals, and there is a chance of finding an adult, but because the adult versions of the animal sometimes earn much fewer coins per day, it is not always profitable to place the juveniles in the barn.
The following table serves as a comparison of the nursery barn to the other animal storage buildings in Farmville.
The following table serves as a comparison of the nursery barn to the other animal storage buildings in Farmville.
Building | Capacity | Harvest Reward | Total Harvest Reward per Building |
Dairy Farm | 40 Level 2 Cows | 12 coins per animal | 480 coins per day |
Chicken Coop | 60 Level 2 Chickens | 16 coins per animal | 960 coins per day |
Nursery Barn | 40 Level 1 Juveniles | 80 coins per animal | 3200 coins per day |
Horse Stable | 40 Level 1 horses | 84 coins per animal | 3360 coins per day |
Of course the Chicken Coop and the Dairy Barn are capable of earning a great deal more coins if higher level chickens and cows are placed inside of them. The Nursery Barn occupies 63 squares on the farm (7x9=63), but it only holds 40 animals. Foals and calves both produce 80 coins per day, but because foals occupy four squares and calves occupy one square, calves produce 80 coins per square per day and foals produce 20 coins per square per day (80/4=20). Twenty calves would only occupy 20 squares on the farm, but 20 foals would occupy 80 squares (4x20=80), so from a land use perspective, the Nursery Barn is only profitable if it holds at least sixteen foals (63/4=15.75). However, the Nursery Barn also transforms the calves and foals into cows and horses. Generally, cows and horses produce fewer coins per day than calves and foals, so you often end up with a less profitable animal. All foals (80 coins per day) transform into a Black Horse, a Cream Draft Horse or a Light Blue Pony . The horses and pony earn 21 coins per day outside the stable, but they earn 84 coins per day inside the stable, so if you have plenty of room in your stable, it is profitable to transform your foals to horses. Also, since you get to keep your adult horses and ponies, it's fun to try to fill your stable with Black Horses, Cream Draft Horses or Light Blue Ponies because then you can start producing Black Foals, Cream Draft Foals , and Blue Pony Foals for your neighbors. All calves (80 coins per day) transform into Holstein Cows (12 coins per day) or Chocolate Cows (80 coins per day). The Holstein Cows obviously earn very much less than the calves. Although the Chocolate Cows appear to earn just as much as the calves, they occupy four squares on the farm, so they only earn 20 coins per day per square. This is not an issue if you have room in your dairy barn for your new Chocolate Cows. The following table is meant as an abbreviated supplement to the illustrated table on this page, dividing the calves into two lists: one list of calves will transform into a Holstein Cow. The other list of calves will transform into a Chocolate Cow.
These calves will transform into Holstein Cows and earn only 12 coins per day. | These calves will transform into Chocolate Cows and earn 80 coins per day. |
Calf Brown Calf Holstein Calf Longhorn Calf Belted Calf Groovy Calf Chocolate Calf | Pink Calf Pink Patch calf Fan Calf Green Calf Kelley Green Calf Neapolitan Calf |
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